2nd Class English Station Teaching Games Pack
2nd Class English Station Teaching Games Pack
- All the literacy games you need to run a full station teaching English lesson.
- Ideal for literacy power hour or a team teaching initiative.
- Each game works with a group of children.
- Each game can be used as a full station.
- Easy to set up.
- Created by an experienced Irish primary school teacher.
- Key curriculum skills development.
- Encourages collaborative and active learning.
- Each game / activity will work with a minimum of 4 players.
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Pop for Sight Words Reading Game
Students will gobble up handfuls of fun as they recognize and read aloud sight words. Improves fluency as children pick word cards from the popcorn box, and keep all the words they can read correctly.
- Engages children with colourful popcorn graphics and competitive game play
- Includes 100 die–cut popcorn cards—92 sight words and 8 POP cards that put all your word cards back into the carton
- Supports a variety of early literacy activities, thanks to the word cards that can be used on their own.
Pop for Word Families Reading Game
Children create and learn words with common endings in this fast-paced game.
Strengthens vocabulary, spelling and fluency. Starts with 2-letter endings, then moves up to 3-letter endings and rhyming practice.
Includes 92 blend cards, 8 POP cards, spinner and guide (printed on box)
Making Words Snap
Here is a fab learning device ideal for young minds to learn words and understand phonics. This unique deck of cards lets you play two family favourites, Snap and Pairs using language concepts. For example, when playing Snap with this fantastic deck of cards, you would be trying to snap cards that create words such as ‘br’ and ‘ain’.
To play Pairs, simply turn all the cards upside down and turn two over to see if they match. If they do, then the cards are kept; if not, they are turned back face down.
The aim is to collect all the cards. Two fun games in one that help children learn important language concepts.
Snapshots- Critical Thinking Oral Language Cards
Evidence-based discussion meets critical thinking in this engaging card set. Even your youngest students will respond to prompts that boost speaking, listening and writing skills. Includes 40 double-sided cards with rich real-life photos on one side and 4 thought-provoking questions on the reverse.
- Includes Activity Guide
Word on the Street Junior
Easy-to-learn super speedy game play keeps kids in the fast lane to vocabulary victory!
- Practices word-building and spelling
- Enhances vocabulary skills
- Promotes good sportsmanship and social skills
- 26 Letter tiles
- 108 Category cards (216 categories) and card holder
- 30-Second sand timer
- Game guide and rule book
Don’t Say it! Oral Language Game
This fantastic word game of Don’t Say it is especially designed to help children develop their word vocabulary. A fun game where a slip of the tongue can cost you the game. Can you get your team to say ‘pig’? It’s not as easy as it sounds, especially when you can’t say ‘sausage’ ‘sty’ or ‘pork’. Can you describe a balloon without saying “pop”, “inflate”, “bang” or “float”? You’ll need to be quick though to avoid being buzzed out by the timer. The electronic timer beats faster as you run out of time. Say the wrong word and WHACK…. Game over!
Don’t say it contains 200 words with a clever card holding device which allows you to set 4 different levels of difficulty, depending on the age and abilities of the players. This educational game will help children express themselves through a variety of different words and at the same time the electronic timer adds to the tension and the fun. Whatever age you are, this game is great fun for the whole family.
This game is for 2 or more teams of players and suitable for ages 6 years and up.
Contents: Electronic timer, 200 words with 4 levels of difficulty, sliding door card holder, pencil and score pad.
Syllable Snap is a great way to learn about syllables and the English language.
Play two family favourites, Snap and Pairs by matching words with the same number of syllables. When playing Snap with this fantastic deck of cards you are trying to snap cards showing words with one, two, three, four and even five syllables. One five-syllable word is Tyrannosaurus – can you think of another?
In order to play Pairs, simply turn all the cards upside down and turn two over at a time to see if they match. If they do, then you keep them; if not, you turn them back face down.
The aim is to be the first to collect all the cards, creating two fun games in one!